Jan 25, 2014 In this video I highlight the epic Army Base I created on our modern city map on xbox 360. Here are some cool military tutorials that I came up with so you can create your own military base. The minecraft military mod is a complement to the cult game. Yes, minecraft is a really cult game that has become popular among millions of people. Variety in the game and minecraft military mod. We can safely say about the game minecraft, that it will suit anyone, because it has a large selection and wide variety.
A hiding hole.While you were gathering cobblestone and coal on your first day, you most likely dug a small hole in the side of a surface cave, or staircase down through the dirt. In either case, you can use that hole as a shelter. Dig a few more blocks into the hill or cave wall, then you can dig a small room (5×5 is the most recommended. It's not too small, but not too big.) Relocate your crafting table and furnace in here, and make sure to light it up!You can place a door across the entrance to your shelter to protect you from mobs, while still giving you access. It is generally recommended to place it from the outside (go outside your shelter and place it while looking inside.)If you don't have wood to spare for a door, simply cover your entrance with dirt or cobblestone when night falls, periodically breaking it to check for daytime (watch out for mobs though!)Atop a pillar.
A pillar shelter from ground-based hostile mobs.Build a tall 1×1 column under you, by: look straight down, jump up, and place one of your blocks in the space you've jumped up from. By doing this repeatedly, you can get high enough above the ground that ground-based mobs are unable to detect you. You can make the pillar out of dirt, wood planks (remember, 4 planks to a log), or even cobblestone, but avoid using sand or gravel to make your tower (see below).Going 10 or 12 blocks up will usually be enough, 16 is safer (skeleton range), and 20 or 30 is more certain. Zombies can track a player 30 blocks up, but they cannot reach the player. You can also use (holding ⇧ Shift) to lean over the edge to place extra blocks as a ledge. Then you can put your crafting table (and soon, your furnace) on the ledge and work overnight.
Remember to retrieve them before you come down! You can look around and see what's happening overnight, but try to avoid putting your crosshairs on an enderman.If you haven't slept in 3 or more in-game days, beware of, which can reach you on a pillar. Otherwise, watch out for climbing or even (unlikely) a. To fend off spiders, you can break one of the blocks below your top block, or build a lip around the block you're standing on. You do either of these by crouching as above, and placing or breaking blocks. You will not fall unless you let go of the shift key while leaning over the edge or unless you are attacked, so don't do this if a spider is actually getting close to you (or if your tower is under 20 blocks and a skeleton is at the base). If a spider does climb the pillar, they're fairly unlikely to actually reach you, but, just in case, keep your stone sword in hand and whack them as soon as they come into reach, before they get up to you.
(Attacking them will knock them down, causing them to take damage from the fall.)Once it is light enough, and the undead have burned, simply dig out the blocks you're perched upon, until you're back on the ground. (Check for nearby creepers and other monsters first!) Don't just jump off your tower unless there's water below you – if you're high enough to avoid mob detection then you're high enough to take damage if you jump, or even die if you're 22 blocks or more up. Also keep an eye out for spiders, which can meet you halfway and knock you off the tower. If a creeper is hanging out at the base of your pillar, and you have more blocks, try going even higher—30, 40 blocks, or even up to cloud level.
This makes monsters on the ground despawn far more quickly (because they are now farther away from you).Do not to use sand or gravel, because unlike most blocks, they are affected by gravity. You can't place a ledge with them, as they fall to the ground.
(However, you can put a dirt block on the side of a sand pillar, and that will stay up even if the pillar doesn't. In particular, if a creeper does notice you, and blows up at the bottom of your pillar, the rest of sand you're standing on will fall closer to the ground, taking you with it and apparently, you were already low enough for monsters to notice you.
(Also, a passing enderman might pull a block out of your pillar.) If you're really stuck and only have sand or gravel, make the pillar extra-tall, at least 20 blocks.If you are in a desert with only sand and cacti all around, and have no other blocks available, don't use cacti (they'll kill you). If you have time, try to gather a lot of sand to make. If you got at least 40 or 50 sand (a full stack of 64 is better) by nightfall, you can make enough sandstone for a pillar, even without your crafting table: Press E for your inventory and crafting window, divide the sand among all four boxes of your crafting grid, and take the sandstone. (Use your pickaxe to take down the tower in the morning.) Unfortunately, you need 4 sand to get each block of sandstone.Up a tree.
Shelter in a tree.Find a single large tree and use dirt (or another non-valuable resource) to pillar up to top and stay up there until day arrives. Jungle, tall spruce, and large oak trees are recommended.
Mobs will not spot you if it is a large enough tree, and if they do, just take evasive action and move to the other side of the tree. Spiders could give you a problem, but hopefully, they won't see you. If the leaf canopy is big enough, you can actually dig up into the leaves, where monsters can't reach you. If all else fails, jump between treetops. When night's over, you can chop down the tree. Take care not to chop it down before you are done using it as a shelter, or the leaves may start to disappear, leaving you with nowhere to stand.Three block high hut By making four three block high walls around you, you can simply hide from most mobs.
Adding a roof (at the third block, that is 2 blocks high inside) protects against endermen (which can't fit) and spiders, which can otherwise climb the walls. You can make this out of almost anything—cobblestone is more secure, you can use wood planks if you have enough, but even dirt will do in a pinch. You need 13 blocks as a bare minimum (four 3-block high pillars around a 1×1 refuge), but two or three times that, or even a whole stack of 64, lets you build something you can actually move around in, and do some crafting and smelting overnight.
(Note that you can use the crafting table and/or furnace as part of the walls.) Keep a block or few in your inventory as spares, in case of enderman theft (see below). You have two main risks: One is, which can both sense you through the walls, and climb the walls. However, they can't fit through small holes, and if you make a roof with only a one-block hole, spiders can't get through (but you can still tell when day returns). The other hazard is if an wanders by and takes a block out of your shelter. Wait for the enderman to wander away a bit, then replace the block, with one of your spares, if possible without letting your cursor cross the enderman (“looking at them”). When full daylight comes, mine a door in your wall, and exit. Keep a wary eye out for monsters, and in particular be prepared to run very fast away from creepers.In a cave If you found a cave system you can fix it up into a lair—a good one can make a base for the rest of your game.
If it ends quickly, then cap off your entrance. If it does not end, then build a little shelter around you by capping off any extra exits or openings into the depths. Don't worry too much about the natural walls of the cave; monsters can still be heard through the walls pretty loudly, but they can't come through unless you leave an opening.To block the cave off, for your first night you can use walls of dirt or cobblestone similarly to the 'hole in the wall'. If you have enough wood, you may be able to craft and a and place them across the entrance and any openings in back. Make sure you place the walls or fences behind the upper lip of the cave (or extend the ceiling over the barrier), or monsters are liable to 'drop in' inside your barrier.
Also, remember to light the area before you settle down. Likewise, remove any stray blocks, within two spaces outside the fence, from which monster could jump onto the fence (try the jump yourself). If using fences, also make sure you can retreat into the cave and away from the entrance (out of sight or 16 blocks away), or a creeper may drop by and just wait for you to come out.
Later, you can be more sophisticated about sealing off and fortifying your lair.As with 'Hole in the wall', you can dig into the cave's wall while waiting for dawn, but keep some blocks handy to patch up any openings you might make into another cave while digging, which might have a hostile mob in it. If you place your one of your hotbar slots (used to navigate quickly between items you are carrying in your inventory) and e.g. Dirt is placed right next to it, you can quickly switch between your tool and that block type in order to close the hole you just made. This can be extremely handy when you stumble upon an opening which contains mobs.Out to sea If you are near an ocean, you can make a (see that page for the recipe) and sail out to where you can barely see land (in any direction).
If you can't make a boat, you can just swim out, holding the space bar all night to keep yourself afloat. Either way, you won't be getting any crafting or smelting done. Note that drowned can board your boat and cause damage, so getting to land and building a shelter is preferable.Break the golden rule When you're desperate, you can break the golden rule of minecraft ( Don't dig straight down).
Dig three blocks down, and put a block above you that is not sand/gravel. Congrats, you just made the fastest shelter in Minecraft possible. Since you probably don't have an in-game yet, you may want to use a real-world clock to time the night (7 minutes, with up to 3 more to allow for dawn/dusk). If you have dirt or stone next to you, you can dig out a couple of blocks there, and place your crafting table and furnace. Sometimes keep the hole in the ground as a base. A torch makes your little hidey hole feel a little less like a tomb.Vertical hidey hole. See also:This room is helpful to the player when crafting items.
A crafting room may include a crafting table, at least one furnace, and a sufficient number of chests containing common crafting materials found while mining or exploring, such as, and, as well as any other materials that may be useful while crafting, such as. Labeling the chests will help to organize. There should be quick access to the storage room from here. Wood would be a nice material to use as it suits the theme.Smelting room. See also:This room is important if you are a big miner and/or adventurer as you can large numbers of quickly. Make a large room and line the walls with, possibly keeping a chest of such as or inside as well (A bucket of lava is very good too.
It can smelt 100 items and also is a good source of light.). The benefit of having multiple furnaces is a faster overall smelting time, since each furnace is able to run independently.
Having each furnace full of said fuel is also helpful. This room could easily be merged with the Crafting Room, and it may be most convenient to do so. Also, bear in mind that you can use if you wish to automate your smelting operations.Storage room A room full of for storing all of the, and other less-valuable materials that accumulates in your inventory while mining. You can also make a lava 'bin' to dispose of your unwanted items; this can be done by simply digging a hole (don't use wood etc. Near it - the lava will ignite flammable blocks) and filling it with lava. You may also build another store room, with a guarded and hidden entrance though this store room is usually filled with more valuable and rare materials, i.e., etc.Entrance to your mine It's generally a good idea to put the entrance to your mine inside your shelter, simply so that if you return at night you won't encounter.
It's probably a good idea to make sure your mine is well lit by, redstone lamps,. If playing in a mode besides peaceful, you should put a door so do not get in (use when on hard - zombies on that difficulty can damage to the point of breaking). Are useful for any barrier only opened by.Bedroom Sleeping in a resets your spawn point to that bed. It's a pretty good idea to have this in a secure bunker. It's also a good idea to keep this room far from the outdoors, so a mob cannot prevent you from sleeping or blow up your bed.
Do NOT decorate around your bed! The bed is used to change spawnpoint (your respawn location if you die) and if there are blocks around the bed the game will result 'your bed was missing or obstructed' and respawn you on default world spawn location if you die. Note that slabs are detected as full block in this case.Brewery Once you've been to and gathered some, you can create a Brewery, which is simply a room with a and a (however a water source works just the same and doesn't run out). It is great to be able to brew some to prepare yourself for leaving your base. Include a with some potion ingredients such as, and a well as it is an unlimited water supply.Positive Effect Potions and an example of a brewery can be found, at the page.Enchanting room. See also:After gathering some, and (to make a book),you can build an. This lets you enchant your items (See for help on design), and since give you higher level enchantments, this room could also be a good use for your.
It's also a good idea to keep this room close to your mob grinder for easily regaining your xp and to keep a chest with books in this room to enchant them and, of course, store.Farm You need a source of food readily accessible from your shelter. Seeds are the easiest food to get, so start with them. Later, you can plant other crops, like. The aforementioned crops can also be used to breed certain for more effective food. You can also grow pumpkins, which are obtained from dungeon chests and/or found in the wilderness (Usually taigas, extreme hills, and forests).
Melons seeds found in dungeon chests aren't a good source of food, but can be good for potions, via glistering melons. Seeds are also a choice, although you need to find a village or visit the End or get beetroot seeds which are obtained from dungeon chests first.Later in game, you may also want to build farms for other plants, such as sugarcane, cactus or chorus fruit, or even flowers and tall grass (details explained in the Expansions section).Nursery (tree farm) Eventually, you will use up all the trees in your immediate surroundings, so you will want to replant them with saplings. Keep it well lit, both to keep away mobs and speed up the growth of trees. Birch is recommended, because it grows fastest, but oak and jungle trees are also a good choice, due to their and immense size respectively.
It is difficult to build an indoors or underground tree farm that will supply your wood needs, unless you use bone meal or keep it well lit. Create a room that is bigger than trees.Armory An armory is a room near the front door with containing food, armor; and weapons, this is for easy access when you are going outside, and so you can quickly prepare yourself to explore and collect items. For an even faster alternative, this room consists of a number of, activated by a single button or, providing the adventurous player a way to get started immediately. This is very useful for exploring dangerous caves and going on night expeditions.Smithy After building an, you might want to make a room with a crafting table, a chest, easy access to an enchanting room, and of course the anvil. Handy if you fight monsters or other players a lot.Nether portal room. See also:Once you have at least 10, either from mining it in a cavern or obtaining it through farming you can build a nether.
Once built, activate it with a, and you can travel to the. This can be used for fast travel and for getting,. Beware of, and as well as. Building a another nether portal room in the nether for protection is a recommended idea.
Please note cobblestone is a good block to build with in since ghasts can't destroy it with their fireballs.Note: the player can potentially create a cabin with all of these.Expansions These projects, while not entirely mandatory, make your base more useful and interesting.Kitchen This is basically a crafting room, but you only craft food. The chest(s) should contain most basic foods, including wheat, milk, eggs, etc. Many people, instead of having a kitchen, just craft food in the crafting room, but a kitchen is a nice expansion, because it separates crafting materials so that you don't fill your crafting room's chests with wheat instead of wood. You could also add a smoker if you want.BakeryThis is basically an expansion of a kitchen. You could build this and a kitchen, and just connect them. You would use this to make,. Place a crafting table, chest, and, if you want, a display table for cakes.
If you want to make a large amount of cakes, make a under or near the bakery.PantryThis is also an expansion of a kitchen. Make sure that they are categorized so you don't get mixed up. You can use a chest or dispenser to use everything in them. Put some cooked meat, bread, cookies, cakes and melons in them.Note: If you are using a dispenser, you need to activate it with a redstone signal.Control room This is a common room to find in most advanced player's houses, but only if said advanced player uses a lot of redstone in their builds. It controls all of the redstone devices a player has and usually consists of:. Levers/Buttons/Other Input Methods- These are used to activate/deactivate redstone signals. Redstone torches/Redstone lamps- These are mainly used to determine whether the signals are on or off.
Signs- These are probably the most important thing you can have in your control room. These help you determine what each lever/button does.Maze This is mainly for if you get bored. It's quite simple and obvious how to build and use.Mob XP farm / drop collector An uses water currents to push most mobs into a central area. With mobs in the nether, pistons are used.
Use a piston crusher or a long drop to get the mobs to a ½ heart. Mobs can be killed by hand or with a splash potion of harming (Healing for skeletons and zombies) to get XP. Note: This is more efficient with multiple spawners, as more spawners mean more spawning opportunities. You also obtain drops from each mob killed. This can also be done with large dark rooms with platforms. The mobs spawn and fall into water currents, where you can choose what happens to them once they are out of the spawning chamber.Rebuilding wall If for some reason you want to have a wall that you can’t get rid of, you can make a, and make pistons push the (which reforms) up into the wall, unless there are no missing blocks in it. Look at Sethbling's channel for more information.In-Shelter Teleporter Room If you have Cheats enabled, you can create a room that teleports you to other rooms in your shelter.
You will need and basic knowledge of using to make the room.Redstone lab A laboratory is a large, clear, secure area where you can safely test designs without distractions. When building large redstone projects with complicated parts, it can save you time and effort if you test the ideas first. However, it's often best to test ideas in creative mode and implement them in survival.Cake factory A simply provides the avenue to quickly produce cake by having the necessary ingredients nearby and produced in a close area, most commonly in one large factory type building. To make a cake factory, make a, a, an, and a in a cage (make the cage so you can the cow.). Place a and a. Once you have enough materials from the farms, start making.
This is a good thing to put under/next to a dining hall in.Path / road Consider building a road or a path between your buildings or to the nearest village. Remember to keep it well lit so no mobs spawn! A good material is a.Cobblestone generator. See also:A cobblestone generator provides a safe and convenient way to gather cobblestone.
They typically involve mixing water and lava.Bunker Sometimes called a panic room, a Bunker is a small room made of strong materials (obsidian for example) with an iron with the open/close system inside the room. This room must have a bed, a crafting table, a furnace and also a chest with the basic materials (food, tools, armor and weapons are a must). It also has to have a high interior luminosity to avoid monsters spawning inside.
It should also be only two blocks tall so can't teleport inside.Panic room A panic room is a place meant just for fun, where you put the entrance somewhere where you wouldn't go looking for another room, e.g. The drain in a shower because if using a trapdoor for the drain you can open it.Scout tower A cheap and safe way to survey the land. Note that these are mostly obsoleted by, should you have the resources to make them, although a map doesn't tell you if there are any aggressive mobs outside.Seed and flower farm You can have a fully-automatic flower and seed farm with just a bit of Redstone and tons of! Have an 8×8 area of grass with some at the end. Then, place a row dispensers at the back, facing the grass, and put buckets of water in them. Hook up some Redstone from a BUD switch at the end and delay with Repeaters.
Attach another line of Redstone and hook it up to Dispensers, under the Grass and filled with bone meal while facing the Grass on top. If you do it right, automatic block updates should cause grass and flowers to grow and immediately be destroyed by the water flow and be carried along the stream and have the water automatically get sucked in. XisumaVoid made a good tutorial.Beacon / lighthouse A tall tower with some sort of light source on the top means that you can see your base from a long distance away. Handy if you go exploring a lot, your spawn point is a long way from your base, or you have not made a bed yet.Beacon room Make this room by digging a 6×6×6 hole and building the base pyramid out of your selected material (Iron, Diamonds, Emeralds, Gold). Also, you could put in a few chests with, and and/or make it look like an altar.Kennel / pet area If you have tamed a lot of wolves, a kennel is a good place to keep them.
A simple shed-like structure will suffice, but be sure to keep it well lit for the dogs' safety.A pet area is similar to a kennel, but keeps dogs and cats. For a more realistic feel, separate them.Well A renewable water source is useful for a variety of projects. Put water in a 1×3 ditch and you can take water repeatedly from the center! For a more aesthetically pleasing pool, a 2×2 well works as well, and you can take water from any of the squares.Mushroom farm A big room with flat floor for growing.
You can light your farm by or, placed on ceiling, to prevent from appearing. Just make sure that there are no places on the floor where the level is greater than 12. If you have the material, Redstone torches are good for this. More about this can be found on the page.
Alternatively, find a small or make one, put some inside and completely seal it off without and check on it/clean it out. Also provides the drops from hostile.Sugar cane and cactus farms. See also: andEasier to manage but somewhat less useful than the above two projects, farming and underground requires little effort. A cactus farm requires to grow, and needs to be properly irrigated with within one block of it. If you don't want to spend lots of time harvesting your cactus, place a three-block-tall pillar next to where you want your cactus (See for more info).Indoor animal farm Light up a large area with a floor. Then put two of the same kind of passive (i.e., two or two cows) inside. You can then them together and you can gather, and safely.
You might want to put trees inside so the animals feel more comfortable, or, if you're really ambitious, build a man-made forest.Pond This is very easy to make, and can be very useful, especially if you don't have a farm yet. Just make a hole long enough to cast your, around 8 blocks long and at least 2 blocks deep, and fill it with.Music room A room filled with to enjoy melodies. This can be made with or without.Library Not only is it a great use for any excess, a library can also add a bit of class to your home. Can double as an room.Minecart hub If you have active mines scattered over the and use to haul your stuff back to your base, dig out a universal stopping point under your base. Or, you could actually make a rail road hub outside or connected to your base.Minecart chest system After a lot of days in Minecraft, you will soon have the ability to automate everything (, etc). The most useful automation you can make is a minecart chest system. You can simply craft, and some rails, and you can make a system to send your ores from your mine to your base, and have a minecart with more come back to you.Gravel-to-flint room Once you have many stacks of, it can be useful to convert most (leave some for mining) of your into.
This is just a big empty room (a 4×4×4 space holds a stack of blocks), which you fill with gravel, before destroying the gravel, getting some flint in the process. It is most efficient to do this 10 - 15 times for every 20 stacks, though about 5 for 10 stacks, and 30 for 50 or so stacks. This room may include a chest with shovels, as well as ingredients and a crafting table for quick production of arrows, and flint and steel.Target practice rooms Make this room dimly lit, so hostile can spawn, when you enter this room, always close the when entering and exiting, arm yourself and kill the mobs in there. The entrance area with. This helps you gain experience and loot.Target practice room (non-hostile) Make this room with a supply of bows, arrows, and several colorful blocks, such as dyed, (to determine distance rank) at different distances with buttons on each one facing you with each one hooked up to a.Bridge If your base is near a lake, a bridge can help you cross to get resources and give you a safe spot to fish.
Just create a 3-block wide path (using would be a good idea) through the water, and you have a basic bridge! When you have time, you may want to add a ceiling+walls (for safety at night from and during storms) and slits in the side (as either a dock or a place to fish.)Bathroom If one wants to fish indoors or drown themselves, a bathroom is perfect for them! Make a bath, a toilet and if the player is good with, a shower with pistons is always a good idea for those who want to show their home to others. When the walls are made of, make a hopper attached to a or a to make a sink (just add a lever pointing downwards above) or a trash can. If the items cannot reach the outside for other players, add a 'remove items' to empty the items out to a chain of that lead to a public chest/thrift shop, or empties the items to something which destroys them(such as, on, etc.). Attach a to by, then place the.
This will not work without. One wise idea is to have entrances to secret rooms in this room.Dye room A nice room where you can store dyes and clay. Typically only has to have one chest, but looks nice with hardened-clay walls.Balcony A nice place to enjoy the view and the nice open air.
Also a nice place to pick off those pesky hanging by your front door.Incinerator A room with, for disposing of unwanted materials. A good way to do this is to create a two block high corridor with at the end, and a slab block just before the. This results in you being able to walk up to your incinerator but not into it, eliminating fear of death. Be careful with lava around flammable materials.
You may replace the with a, or burning. Can be used for a 'hopper chain,' which could lead to a thrift shop, where can be charged for taking items. Adding this to the incinerator will attach a money source. If the hopper chain is full, items will be destroyed. See also:A safe, renewable source of,. This makes exploring much safer and can provide the means for large amounts of explosives. Also see.Water elevator If you live in any building that is more than one story, you might want a method to get up and down easily without stairs or a ladder.
One way to do this is to make a waterfall that falls through the center of the structure. Make sure to have one block of space on any side of it so that your character can be outside of the water enough to breathe while climbing it.
Simply hold down the jump button (the space bar) while inside the waterfall to ascend. This method can also be used to create an elevator to flying islands or houses.Defense These additions make your base safer and provide a certain amount of entertainment.Self-destruct button Pretty self-explanatory, a button that blows up your base and kills the mobs and/or griefers in your house. Remember not to be near during the blast (or you can hide in your bunker with the switch inside)!
Also be sure to have a world backup!Arrow slits These are small holes in a wall that you can shoot arrows through but are small enough so that skeletons and other players have a hard time shooting back at you. This can be accomplished by stacking up cobblestone walls (the holes can be shot through) or simply digging a one-block hole through the wall and putting a slab on the bottom. Also, placing the non-block part of stairs facing each other, and using the upside-down stair function, you can make arrow slits almost impossible to shoot through unless you are close, so it is advised you put them far above ground.Murder holes First, dig a 2 block deep hole in the ground. Dig another hole 3 blocks deep, 1 block away from the first hole. Dig out the block that separates the bottom of the 2-deep hole with the middle of the 3-deep. If done correctly, this should allow all mobs (except for spiders) to fall into the 2 block hole. Then, you simply go into the 3 block hole and attack their feet.
Murder Holes often function best alongside a perimeter wall of some sort, with the 2 deep outside and the 3 deep inside. An extra addition to this is to make a large amount of murder holes, and form a tunnel system of sorts, so you can watch multiple holes at once. These were featured by Paulsoaresjr in his Minecraft tutorial videos.
This works best before version 1.2 because the mobs have new coding that makes it hard to get them to fall in holes. They will simply navigate around holes deeper than 2 blocks. A solution to that is to put signs around the holes but is usually more effort than worth.Skylight Although this may not sound like much of a defense, a small skylight above your entrance/exit allows you to easily see any mobs (especially spiders) waiting to pounce on you from above. Not recommended in multiplayer, as it acts as another way for griefers to find your base.Anti hostile mob passageway You can use the fact that snowballs push hostile mobs, by building a 1-wide bridge over lava and putting snow golems on the side (see gallery). The player and passive mobs can pass through safely, while hostile mobs will be pushed to the lava by the snow golems' snowballs.Overhang Since can climb walls, a base needs to have either a ceiling or an overhang along the outside walls to be safe. The walls must be at least four blocks high (since spiders can jump up to three blocks high). Of course, a closed roof with a lava pond on top is also nicePerimeter Adding around your base can reduce the amount of monsters that spawn nearby, so add some light to your lawn!
You can also use, and burning to keep enemies out. Just remember that spiders can jump your fences.Floodgate Using a fairly simple redstone circuit connected to a lever at one end, and one or more pistons at the other end, you'll be able to build some simple floodgates. If you extend the pistons first, and then place water, or even lava behind it, you can get rid of or even kill any mob passing by pulling the lever and letting the water or lava flow! For a quick morning mob clean-up and a strong sense of catharsis, you can place lava floodgates surrounding your entire shelter, facing out.
One throw of the lever reduces the surrounding landscape to a barren wasteland! Not to be used in wooded areas.Moat The simplest of these is a 'dry moat' or trench, a couple layers deep so that and can't get across. This can provide you with a reasonably safe area that is outside.
This can be filled with to push the enemies to a mob grinder, or simply filled with lava which has more dramatic and obvious effects. Please note: It might not be a good idea to use lava when having a shelter built out flammable blocks such as wood, wool or wooden planks.
Tower shelters would do well to have a three-block deep water moat to break the player's fall so they can safely fall to the bottom.Lake If a moat does not feel sufficient, build a lake around your base, preferably several levels below the entry level and with a bridge to allow easy access back and forth. Again, it can be water, or, if you want a dramatic flair, use lava. Remember to protect the bridge well, though, and be sure you are protected from within the island in case you miss a spawner. Making a drawbridge out of trapdoors is a fun alternative to the actual bridge.Archery tower If you have a plentiful s.
Oh my gosh, it's probably one of the most ridiculous games I have ever played. It's a blast. It's all about flying around, blowing shit up, and doing hilarious things with the grappling hook.It's also dirt cheap on the PS Store. Under $5 I think.
I played it first on the PC (better because mods) years ago, but I just got it on PS3 when I saw the price and have been playing non-stop for the past couple weekends.Edit: just a head's up.the voice acting is horrible. It bugs most people (including myself) when they first start playing, but you start accepting it as a so-bad-it's-funny part of the game.
I still skip most of the cutscenes though now that I've played it through a couple times. It's great if you're good at being left to your own devices to have fun and/or like completion and collectables. Half of the time I spent playing the game consisted of walking into a town blowing up whatever I could, having a tussle with the law enforcement and then moving onto the next. The other half of the time I spent playing with the interesting physics engine.Is it like a open world, blow shit up type?That's a pretty apt description.I hold it as one of my favorite games of all time but it's not for everyone. A physics engine is something in the game's code that assigns the properties of physics to the world. So in Mario, the game's physics engine tells Mario to fall after jumping a certain height and how fast cars or something can move. In just cause 2, the physics engine tells the game how high gravity is, how airplane wings work in the air, how cars turn at certain speeds, etc.'
Playing' with the physics engine usually means doing crazy things like going off ramps with cars or tying a vehicle to a statue and making it topple over.
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February 2023
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