Tactics are just as simple to play around with. All this information is easy to get at with navigation tabs across the top of the screen and a handy 'home' icon top left which instantly returns you to the squad screen. Keeping them happy will hopefully lead to improved performances on the pitch. This could mean offering reassurances about their role at the club, explaining why they aren't in the first team or promising to open contract negotiations. If they have issues these are displayed on their status screen and can be addressed by talking to the player. From here you can click on anyone to bring up their stats screen and get more details on their fitness, morale and frame of mind. The homepage, which you'll spend most of your time viewing, displays your squad with at-a-glance-icons indicating injuries, player happiness, where they're under the scrutiny of other clubs, in need of a rest and so on. CM, on the other hand, follows the old Champ Man format - comprised of stats and menu screens - very closely, albeit nowhere near as well. Although afflicted with some chronic fundamental flaws, LMA approached the subject matter in a slightly different way, opting for a more visual approach thanks to its natty 3D match engine and nicely rendered stadiums. Following in the footsteps of the recent LMA update, CM 2007 is the second recent contender for Football Manager's crown. Thoughtfully, Eidos has included a few different game skins, although these don't really rectify the problem. The screens always seem empty and bland, no matter how many of those all important stats are displayed, giving it a lightweight, almost unfinished feel. Visually, though, it's not quite as attractive. The screen layout, news service, squad and tactics screens, player information and searches all follow the same basic blueprint. This is the second Championship Manager game to appear without Sports Interactive's involvement and it still looks like Championship Manager. My consumer decision is made thus - more cider for less money. When I go to the pub and fancy a drop of cider I don't pay top dollar for a trendy Magner's, I go for a pint of Strongbow. Luckily, I'm the right kind of guy to lead you through the minefield of marketing skullduggery. When Sports Interactive bed-hopped to SEGA it took its game with it, leaving behind nothing more than a grand old marquee. Or is it? The name of Championship Manager became an institution, building and refining over years a series that sat proudly and untouchably at the pinnacle of its genre.
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February 2023
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